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VCOM 59/159 :: Illustrator 2 For Design

Spring 2013 Archived class files

Class 22, April 23, 2012: CELTIC KNOTS!

Today in class, I will demostrate using the SHAPE BUILDER tool. I think you will like this one. It’s like the bionic offspring of the Pathfinder and the Live Paint tool. Didn’t you ever wonder what kind of highjinks Illustrator’s components got up to after you quit the program? But don’t worry, they are in a legitimate relationship sanctified by the ministry of software.

Click this link to download the files:   Celticknots

Class 20: April 16, 2012

Today, put the current state of your project on the server in the folder I will place there tomorrow before class. Use the Bridge to view your classmates work and be prepared to discuss it in critique.

shazam.ai

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Class 8: February 27, 2012
There are now 5 new videos on gradient meshes and feathering.
As promised last Wednesday, we will further our exploration of “blending” strategies and tools in today’s lecture. We will focus on the “feather” effect and some elementary work with gradient meshes. Keep in mind that there are any number of ways to accomplish the same thing in Illustrator. Experienced users look for the most efficient technique for each need. So, be prepared to explore the TRANSPARENCY PANEL and the BLEND MODES to make FEATHERING and GRADIENT MESHES functional rather than terrifying.

2 bottle shots  |  cabernet ai file  |

|  gradient mesh & feathering video 1  |  gradient mesh & feathering video 2  |  gradient mesh & feathering video 3  |  gradient mesh & feathering video 4  |  gradient mesh & feathering video 5  |

Class 7: February 22, 2012

I will be working with the Illustrator folks today, at least half the time. We’ll work on BLENDS and also discuss the next, non-design shop project.

For those of you working on the GODSPELL Project, make sure you visit the blog posts on the 57 site. You can either use the VCOM site navigation ( the blog is listed under ARCHIVES for some reason I haven’t straightened out yet), or just CLICK THIS LINK.

For those of you still struggling with VCOM 59, the class, a new assignment will appear in this space very soon. In the meantime, I have finally been well enough to stop sleeping through the day and make those promised videos. Here are the first set; the pattern/art/scatter brush videos, WITH SOUND! Zounds!!!
The first videos on gradients and blends are now ready. Click on the links below.

|  gradients-blends-01  |  gradients-blends-02  |  gradients-blends-03  |

|  blends 1  |  blends 2  |  blends 3  |

pattern brushes 6  |pattern brushes 7  |pattern brushes 8  |  pattern brushes 9  |

Class 6: February 15, 2012
GODSPELL: Theater Poster for the new LPC Drama Dept. Production
Working to understand the most basic aspect of a “brand.”
Assigned: February 15, 2012
Due: ASAP: Info to come in class

This is the original soundtrack image. We are NOT allowed to use it.

FOR THIS WEEK:
We will be working on a Design Shop Project to develop a Poster for the new LPC Drama Dept. production of Godspell. Naturally, the deadline is short, really short. Arghh!
Here is the initial info from the client: godspell-info-template
Go to this Wikipedia site to start your research: http://en.wikipedia.org/wiki/GodspellWeek #4: February 8, 2012

Pattern Brushes again; Art Brushes; Scatter Brushes
logos due
Assigned February 1, 2012; due February 8, 2012

Here are three ART BRUSHES videos. They are not the best because the producer is ill and hardly at the top of his game. However, they should give you the basics.
|  Art Brushes 1  |  Art Brushes 2  |  Art Brushes 3  |

In class today, start new sketching on one of last week’s Look&FeelAssignment restaurant names. You may wish to sit in on the VCOM 57 discussion about branding and naming before you do. Then watch the new videos on art brushes and scatter brushes (available no later than Thursday afternoon Feb. 9) which will inhabit this space soon. As you develop this “identity,” attempt to find a coherent, “organic” way to incorporate pattern. art, and/or scatter brushes into your design.

Here are the last to videos about Pattern Brushes:
Pattern Brushes 4  | Pattern Brushes 5  |

Week #4: February 6, 2012
Pattern Brushes again/logos due

Today will will discuss logos again, possibly in even more depth. In the meantime we will also review pattern brushes and what can be done with them.
More importantly, we will have a round table at the beginning of class with the 57 students to discuss your “Look and Feel” ideas.
Do not work on logos or tag lines. Instead, suggest color schemes and themes, materials, subjects/styles for fonts, photographic imagery, emblems, mascots, etc. Consider the desired customer and develop your ideas to interest and satisfy that customer group.
Download the assignment form here: Look&FeelAssignment.

Here are two more videos on pattern brushes:
Pattern Brushes 6  | Pattern Brushes 7  | Pattern Brushes 8  | Pattern Brushes 9  |

Here are the three new videos on Pattern Brushes from February 1:
|  Pattern Brushes 1  | Pattern Brushes 2  | Pattern Brushes 3  | Pattern Brushes 4  | Pattern Brushes 5  |

Week #3: February 1, 2012
Pattern Brushes redux/logos redux

Today will will discuss logos again, possibly in even more depth. In the meantime we will also review pattern brushes and what can be done with them.
There are three new videos on Pattern Brushes:
|  Pattern Brushes 1  | Pattern Brushes 2  | Pattern Brushes 3  |

Assignment: or Monday, January 23

1.  Bring in ONE (ONLY ONE!) example of artwork obviously generated in Illustrator. Be prepared to explain how you knew it was Illustrator art.

2.  Come prepared to announce whether you will ride the design track or the illustration track this semester and, depending on your focus, what your first project subject will be.

For the Design Track: choose a product or service that interests you and that is not too limited in its need for design. A trip to the grocery store, the book store, the library, your city hall should give you plenty of possibilities. For Jan 23, just have a range of ideas on which you have spent some time and thought. We will have some class discussion to help you settle on a theme.

For the Illustration Track: choose either a commercial character (trade mascot, i.e. Snap Crackle and Pop) or a narrative subject (character in a book or book series). As above, for Jan 23, just have a range of ideas on which you have spent some time and thought. We will have some class discussion to help you settle on a theme.

In both cases, remember what illustrator art looks like so that you are not setting yourself an impossible goal. In the graphics business, we need to make sure our projects are doable in the time alotted.

Week #1: January 18
Review: Using basic tools and technologies in Illustrator

Here are files from last semester that you can use as practice files for review purposes.
|  pepper image  |  Illustrator-chapters1-5.pdf  | 6 squares in color  |

Assignment: or Monday, January 23

1.  Bring in ONE (ONLY ONE!) example of artwork obviously generated in Illustrator. Be prepared to explain how you knew it was Illustrator art.

2.  Come prepared to announce whether you will ride the design track or the illustration track this semester and, depending on your focus, what your first project subject will be.

For the Design Track: choose a product or service that interests you and that is not too limited in its need for design. A trip to the grocery store, the book store, the library, your city hall should give you plenty of possibilities. For Jan 23, just have a range of ideas on which you have spent some time and thought. We will have some class discussion to help you settle on a theme.

For the Illustration Track: choose either a commercial character (trade mascot, i.e. Snap Crackle and Pop) or a narrative subject (character in a book or book series). As above, for Jan 23, just have a range of ideas on which you have spent some time and thought. We will have some class discussion to help you settle on a theme.

In both cases, remember what illustrator art looks like so that you are not setting yourself an impossible goal. In the graphics business, we need to make sure our projects are doable in the time alotted.